The best MMORPG games of 2020
Did you know the first game of the MMORPG genre was something way different than what you used to play today? It was a multi-user dungeon or MUD game - the very first massively multiplayer online role-playing game based on text (text game). It was developed by Richard Bartley and Roy Trubshaw in 1978.
Time passed and such unbelievable masterpieces as Final Fantasy XI, Eve Online, and Lineage 2 came to the sight. I believe that the last from the list - the best game of the genre along with its next representative.
Specifically, World of Warcraft, which was released in 2004 by Blizzard Entertainment. Excellent ideas of developers, an immense variety of monsters, bosses, events, as well as a very catchy communicative side became its main advantages that people who play in it love so much.
The history of this genre has not ended there. In the future, there will be many more interesting projects, some of them we would love, some of them not, and many of which we do not even know about. But one thing is clear - MMORPG took place as a genre and took a firm place in the hearts of millions of gamers around the world. The main question is why MMORPG games are extremely popular?
The first thing in MMORPG, which people like the most, is that usually in such games you would better play with other people rather than alone. As a result, people make new acquaintances and friendships, which is a generally good thing besides the game. In addition to in-game communication, people often meet in real life and will always find an interesting topic for discussion.
The next essential aspect in favor of MMORPG is the economic side of the games. As a rule, there are a lot of various in-game markets, auctions, and traders. Someone buys goods at a low cost and then sells it for a bigger price to make a profit. In order not to lose profit, a player must examine into the complexities of the economy, which, in addition to increasing the interest of players, can be considered an intellectual part of the game.
In addition to these advantages, players receive a lot of positive emotions from conquering endless game worlds with endless possibilities. The creators of MMORPG try to regularly release interesting updates that further expand the boundaries of the universe. New characters are introduced into the game and interesting quests appear, so even after a certain time the game will not get bored.
What do we have in the end? Great games with well-developed locations and characters, a huge and often friendly community, grandiose events in the real-life for fans of the genre, and much more. It is these things that charmed players all over the world. The very idea that you can break away from the real world and become who you want in the virtual, enjoy the new world, and get a lot of joy from playing with friends. This is what is called a huge world of MMORPGs.
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